San Francisco Sea Lions Project
These sculptures were scattered around San Francisco before and during pandemic. Later they were all gathered near Fisherman’s Worth as a tourist attraction. I really missed them being part of the city. I’ve created my own installations in the places I love.
Thanks to my family, my mentor Alex Duryagin, and all of my friends for encouragement!
Real sculptures in San Francisco:
Then AR research started
I re-used my VFX assets to AR. Export of USDz was from Houdini.
Here are my resources I’ve used in this project:
Hardware:
footage shooting , capturing HDRIs, 3d scanning - iPhone 13Pro
steady cam by FreeflyMovi I believe it’s got discontinued, but there are a lot of similar steady cams on the market.
Software:
3d scanning - 3dScannerApp / iPhone.
capturing and stitching HDRIs images - HDReyeApp / iPhone
Re-topologyised - Blender.
Sculpting - Z-Brush.
Assets building - Houdini
Final compositing was in After Effects.
This is my WIP so I’m working on more designs and will bring them to VFX and AR as well.
Not of resources were not sponsored © 2022 Olga Tsybulina all rights reserved